Monsters

The monsters are the opposing faction to the Dwarves. Their objective is to destroy all the shrines or kill all the Dwarves.

Monsters are made after the end of the Plague, and whenever a Dwarve dies. During the day dwarves who die wait until nightfall, and at nightfall they become zombies. Players who join the game after the first nightfall or die during the night automatically become monsters.

While Dwarves are very limited but strong, Monsters rely on their infinite numbers to overwhelm the Dwarves.

Monsters are divided into Base and Special categories, which are then divided into specific classes.

Base Monster Classes
Base Monsters are unlocked at the start of the game and free to play. They are also able to be upgraded, unlike Special Monsters.
 * Zombie - Melee - Defense
 * Skeleton - Ranged - Offense
 * Goblin - Melee - Support

Special Monster Classes
Special Monsters are only unlocked at different periods during the game and cannot be upgraded. However, they are much stronger and have many more versatile uses then Base Monsters.
 * Wraith
 * Walker
 * Minotaur - Melee - Mixed
 * Rat - Melee - Support
 * Ember Sprites
 * Spiderling
 * Doppelgänger - Mixed - Support
 * Silverbell
 * Wolf - Melee - Offense
 * Golem - Melee - Mixed